Heroes and villains clash in a galaxy far, far away...
Galaxy at War™ features 40 characters from across the Star Wars saga, with a particular focus on military figures from all eras, including unique characters with key roles in the Clone Wars and the Galactic Civil War.
The Star Wars Miniatures Game allows fans to stage their own epic battles with the most diverse collection of high quality, authentic figures available.
Forged in the Fires of Battle
From the Core to the Outer Rim Territories, the flames of war spread throughout known space. It is a dark time for the Republic, as clone troopers engage endless waves of battle droids, and the fate of the galaxy rests on the outcome...
The ultimate collection of military minded heroes and villains, including 16 new characters from The Clone Wars - 40 figures in all! Fecha de salida: 27 de octubre
Distribution confirmation: 0/12 C 0/12 UC 0/8 R 0/8 VR
Galaxy at War1. Asajj Ventress , Strike Leader R
Cost 57
HP 120
DEF 19
ATK 11
Dam 20
Unique, Melee, Double, Evade,
Niman Style (+2 atk, +2 def while this character has more than half threir HP remaining)
Twin Attack
Force Points
Force 3
Grip 1
Master Speed
Sith Rage
CE - Followers w/in 6 who roll 19 or 20 do triple damage on Crtis
2. Battle Droid C
Cost 4
HP 10
DEF 9
ATK 0
Dam 10
SA Droid
3. Battle Droid Sergeant UC
Cost 16
HP 20
DEF 13
ATK 3
Dam 29
SA Droid
Roger Roger (Non-Unique Droid Allies within 6 squares get +10 Damage)
4. B3 Ultra Battle Droid UC
Cost 32
HP 60
DEF 17
ATK 8
Dam 20
SA
Droid
Triple Attack
Damage Reduction 10
Density Projector (Ignores effects that force movement)
Flamethrower 20
Missiles 30
5. Captain Mar Tuuk VR
Faction: Separatist
Cost: 14
Hit Points: 40
Defense: 14
Attack: 5
Damage: 10
Special Abillities: Unique, Opportunist
CE: If this character can see an enemy at the start of a phase, you can increse od decrease the number of characters you activate in that phase by 1 (minimum 1). This can include Droid and Savage characters
6. Commando Droid C
Cost 17
HP 30
DEF 16
ATK 7
Dam 10
SA Droid
Squad Firepower (+10 Damage while 3 allies with the same name as this character are within 6 squares)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target).
7. Commando Droid C (Taken from above)
Cost 17
HP 30
DEF 16
ATK 7
Dam 10
SA Droid
Squad Firepower (+10 Damage while 3 allies with the same name as this character are within 6 squares)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target).
8. Commando Droid Captain U
Cost 24
HP 50
DEF 18
ATK 9
Dam 20
SA Droid
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Deadeye (On this character's turn, if it doesnt move, it gets +10 Damage)
CE Droid are subject to this effect.
Droid followers within 6 squares gain Double Attack (On its turn, this character can make 1 extra attack instead of moving)
9. A4-Series Lab Droid
Cost 16
HP 30
DEF 15
ATK 0
Dam 10
SA Droid
Melee Attack
Repair 30 (Replaces attacks: touch remove 30 damage from 1 Droid Character)
10. General Grievous, Scourge of the Jedi R
Cost 63
HP 130
DEF 19
ATK 11
Dam 20
Unique
Melee Attack, Double Attack
Cyborg
Jedi Hunter +4
Twin Attack
CE Droid are subject to this effect.
Droid followers within 6 squares get +4 and gain Extra Attack ((On its turn, this character can make 1 cumulative extra attack instead of moving)
11. General Whorm Loathsome VR
Faction: Separatist
Cost: 20
Hit Points: 70
Defense: 17
Attack: 11
Damage: 10
Special Abillities: Unique
Commander Effect: Droids are subject to this effect: Followers within 6 squares gain Twin Attack.
12. IG-100 Magna Guard U
Cost 16
HP 60
DEF 18
ATK 8
Dam 20
SA Droid
Melee Attack
Lightsaber Resistance (+2 Defence when attacked by an adjacent enemy with force rating)
Electrostaff +10 (+10 Damage against adjacent Nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11)
13. IG-100 MagnaGuard Artillerist U
Cost 21
HP 60
DEF 16
ATK 8
Dam 20
SA Droid
Melee Attack
Lightsaber Resistance (+2 Defence when attacked by an adjacent enemy with force rating)
Electrostaff +10 (+10 Damage against adjacent Nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11)
Missiles 30 (Replace attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
14. LR-57 Combat Droid
Cost 30
HP 70
DEF 16
ATK 6
Dam 20
SA Droid
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Ambush (This character can move and then make all its attacks against 1 enemy who has not activated this round)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
15. Wat Tambor, Techno Union Foreman VR
Cost 43
HP 70
DEF 19
ATT 9
Dam 20
SA
Droid Mark
Evade
Imm. Droid Reserves 20
Repar 20
Twin
16. Admiral Yularen
Faction: Republic
Cost: 21
Hit Points: 40
Defense: 16
Attack: 7
Damage: 10
Special Abillities: Unique, It's a Trap, Opportunist +20, Recon
Commander Effect: Followers without the Malee special ability gain Opportunist +10
17. ARF Trooper C
Cost 11
HP 10
DEF 15
ATK 8
Dam 20
SA Order 66
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)
Squad Cover (+4 Defense while 3 allies with the same name as this character are within 6 squares)
Stealth (If this character has cover, he does not count as the enemy for an attacker farther than 6 squares when choosing targets)
18. AT-TE Driver C
Cost 9
HP 10
DEF 16
ATK 6
Dam 20
SA Order 66
Ground Pilot +2 (Allies with Mounted Weapon who start their moves adjacent to this character get 2+ speed)
19. Captain Argyus VR
Faction: Republic
Cost: 29
Hit Points: 70
Defense: 19
Attack: 10
Damage: 20
Special Abillities: Unique, Close-Quarters Fighting (+4 attack against adjacent enemies), Twin Attack
Commander Effect: Followers whose names contain Senate gain Close-Quarters Fighting and Twin Attack
20. Clone Trooper Pilot C
Cost 9
HP 20
DEF 15
ATK 8
Dam 10
SA Order 66
Pilot
Evade (When hit by an attack from a non adjacent enemy, this character tahes no damage with a save of 11)
Gunner +20 (Can combine fire with adjacent allies who have Mounted Weapon, granting +20 Damage)
21. Clone Trooper Sergeant UC (Stats taken from previous version)
Cost 10
HP: 20
Defense: 14
Attack: +10
Damage: 10
SA: Order 66
Commander Effect
Trooper followers within 6 squares score critical hits on attack rolls of natural 19 or 20.
22. Clone Trooper with Night Vision C
Cost 13
HP 10
DEF 13
ATK 6
Dam 20
SA Order 66
Accurate Shot (Can attack an enemy with cover even if its not the nearest enemy)
23. Clone Trooper with Repeating Blaster U
Cost 23
HP 20
DEF 14
ATK 8
Dam 20
SA Order 66
Quadruple Attack (On this turn, this character can make 3 extra attacks instead of moving)
24. Commander Ahsoka R
Cost: 24
HP: 70
Def: 20
Att: 9
Dam: 20
Special Abilities:
Melee Attack-Double Attack
Rolling Cleave
Force Powers:
Force 3
Lightsaber Defense
Commander Effect:
Followers Within 6 Squares gain Rolling Cleave
25. Commander Cody R
Cost 23
HP 50
DEF 16
ATK 11
Dam 20
Unique
Order 66
Accurate Shot
Deadly Attack
Flurry Attack
Rapport (Characters named clone troopers cost 1 less when in the same squad as this character)
CE Followers with Order 66 within 6 squares gain Deadly Attack and Flurry
26. Capt. Rex, 501st Commander R
Cost 41
HP 80
DEF 16
ATK 13
Dam 30
Unique, Order 66, Flight, Double Attack, Greater mobile
CE - Allies w/ order 66 that end there moves with in 6 of this character can move 2 extra squares at the end of their
27. Elite Senate Guard UC
Cost 18
HP 50
DEF 17
ATK 8
Dam 30
SA
Double Attack
Bodyguard
Heavy Weapon
28. 501st Clone Trooper C
Cost 13
HP 20
DEF 14
ATK 8
Dam 20
SA Order 66
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares)
29. General Skywalker R
Cost: 47
HP: 100
Def: 20
Att: 12
Dam: 20
SA:
Melee Attack-Double Attack
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker).
Greater Mobile Attack:
Momentum ( if this character has moved this turn, he gets + 4 Attack and +10 Damage against adjacent enemies).
Force Powers:
Force 5
Force Push 2 (Force 2, replaces attacks range 6: 20 damage: push back target 2 squares if huge or small).
Knight Speed (Force 1: can move 4 extra squares on his turn as part of his move).
Lightsaber Defense (Force 1: when hit by an attack. takes no damage with a save of 11).
SA:
Followers who end their move within 6 squares of this character gain Momentum.
30. Jedi Master Kit Fisto R
Cost: 60
HP: 130
Defense: 20
Attack: 11
Damage: 20
Special Abilities
Melee Attack; Double Attack
Shii-Cho Style
Twin Attack
Force 5
Lightsaber Precision
Surprise Move?
31. Nahdar Vebb VR
Cost: 17
HP: 50
Defense: 17
Attack: +8
Damage: 20 (seems likely)
Special Abilities
Unique, Melee, Double
Force Powers
Force 2
Force Push 1
LS Deflect
32. Obi-Wan Kenobi, Jedi General R
Cost: 66
HP: 120
Def: 22
Att: 14
Dam: 20
Special Abilities:
Flight
Melee Attack-Double Attack
Mettle
Soresu Style Mastery
Force Powers:
Force 5
Surprise Move
Commander Effect:
Allies Within 6 Squares Gain Extra Attack
33. Senate Commando C
Cost 20
HP 50
DEF 18
ATK 9
Dam 20
SA
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
34. Aqualish Technician
Cost 8
HP 10
DEF 13
ATK 3
Dam 10
SA
Melee Attack
Bloodthirsty (+10 Damage on melee attacks against enemies at half hit Points or less).
Rangefinder (Replaces attacks: Adjacent allies who do not move get +4 attack against nonadjacent enemies this round).
35. Cad Bane VR
Cost 54
HP 80
DEF 19
ATK 10
Dam 20
Unique
Flight, Double Attack
Bounty Hunter +6
Evade
Greater Mobile Attack
Stealth
Twin Attack
36. Hondo Ohnaka VR
35 pts
HP: 70
Def: 18
Att: 10
Dam: 20
SAs
Unique
Accurate Shot
Cunning Attack +20
Deadeye
CE
Followers whose name contains Pirate gain Accurate Shot
37. R7 Astromech Droid U
Cost 8
HP 40
DEF 16
ATK 0
Dam 0
SA Droid
Ion Shielding (Can ignore special abilities that effect only Nonliving targets)
Override (At the end of its turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character’s next turn, or until it is defeated)
38. Rodian Trader C
Cost 10
HP 10
DEF 14
ATK 4
Dam 10
SA
Medical Supplies (Replace turn; Choose 1 adjacent ally to gain Heal 10 [Replaces attacks: touch remove 10 damage from a living character] for the rest of the skirmish)
Munitions Supplies (Replaces turn: Choose 1 adjacent ally to gain Grenades 10 [Replace attacks: range 6;10 damage to target and to each character adjacent to that target; save 11] for the rest of the skirmish)
39. Treadwell Droid U
Cost 10
HP 30
DEF 16
ATK 0
Dam 0
SA Droid
It’s a Trap (Enemies with Stealth within 6 squares lose Stealth)
Targeting (Until the end of the round, target enemy has -4 Defence)
40. Weequay Pirate C
Cost 10
HP 10
DEF 15
ATK 8
Dam 10
SA
Cunning Attack (+4 Attach and +10 Damage against an enemy who has not activated this round)
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